LUA 204
+++ Multiplayer Map Tags +++ By xdedeone on 26th February 2019 03:58:12 PM
  1. --[[ Tags Table ]]--
  2.  
  3.         tags = {}
  4.        
  5. --[[
  6.  
  7.         tags
  8.                 tags.bipd = {}
  9.                 tags.jpt! = {}
  10.                 tags.eqip = {}
  11.                 tags.proj = {}
  12.                 tags.weap = {}
  13.                 tags.vehi = {}
  14.                
  15. --]]
  16.  
  17.         tags.bipd = {
  18.         ["characters\\cyborg\\cyborg"] = "Cyborg",
  19.         ["characters\\cyborg_mp\\cyborg_mp"] = "Multiplayer Cyborg"
  20.         }
  21.        
  22.         tags["jpt!"] = {
  23.         ["characters\\cyborg\\melee"] = "Generic Melee Damage",
  24.         ["globals\\distance"] = "Distance Damage",
  25.         ["globals\\falling"] = "Fall Damage",
  26.         ["globals\\flaming_death"] = "Flaming Death Damage",
  27.         ["globals\\vehicle_collision"] = "Vehicle Collision Damage",
  28.         ["globals\\vehicle_hit_environment"] = "Vehicle Hit Damage",
  29.         ["globals\\vehicle_killed_unit"] = "Vehicle Kill Unit Damage",
  30.         ["vehicles\\banshee\\banshee bolt"] = "Banshee Bolt Damage",
  31.         ["vehicles\\banshee\\fuel rod trigger"] = "Banshee Fuel Rod Trigger Damage",
  32.         ["vehicles\\banshee\\mp_fuel rod explosion"] = "Banshee Fuel Rod Explosion Damage",
  33.         ["vehicles\\banshee\\trigger"] = "Banshee Trigger Damage",
  34.         ["vehicles\\c gun turret\\mp bolt"] = "Covenant Turret Bolt Damage",
  35.         ["vehicles\\ghost\\ghost bolt"] = "Ghost Bolt Damage",
  36.         ["vehicles\\ghost\\trigger"] = "Ghost Trigger Damage",
  37.         ["vehicles\\rwarthog\\effects\\trigger"] = "Rocket Warthog Trigger Damage",
  38.         ["vehicles\\scorpion\\bullet"] = "Scorpion Bullet Damage",
  39.         ["vehicles\\scorpion\\secondary trigger"] = "Scorpion Secondary Trigger Damage",
  40.         ["vehicles\\scorpion\\shell explosion"] = "Scorpion Shell Explosion Damage",
  41.         ["vehicles\\scorpion\\shell shock wave"] = "Scorpion Shell Shockwave Damage",
  42.         ["vehicles\\warthog\\bullet"] = "Warthog Bullet Damage",
  43.         ["vehicles\\warthog\\trigger"] = "Warthog Trigger Damage",
  44.         ["weapons\\assault rifle\\bullet"] = "Assault Rifle Bullet Damage",
  45.         ["weapons\\assault rifle\\melee"] = "Assault Rifle Melee Damage",
  46.         ["weapons\\assault rifle\\melee_response"] = "Assault Rifle Melee Response Damage",
  47.         ["weapons\\assault rifle\\trigger"] = "Assault Rifle Trigger Damage",
  48.         ["weapons\\ball\\melee"] = "Oddball Melee Damage",
  49.         ["weapons\\ball\\melee_response"] = "Oddball Melee Response Damage",
  50.         ["weapons\\flag\\melee"] = "Flag Melee Damage",
  51.         ["weapons\\flag\\melee_response"] = "Flag Melee Response Damage",
  52.         ["weapons\\flamethrower\\burning"] = "Flamethrower Burning Damage",
  53.         ["weapons\\flamethrower\\explosion"] = "Flamethrower Explosion Damage",
  54.         ["weapons\\flamethrower\\impact damage"] = "Flamethrower Impact Damage",
  55.         ["weapons\\flamethrower\\melee"] = "Flamethrower Melee Damage",
  56.         ["weapons\\flamethrower\\melee_response"] = "Flamethrower Melee Response Damage",
  57.         ["weapons\\flamethrower\\trigger"] = "Flamethrower Trigger Damage",
  58.         ["weapons\\frag grenade\\explosion"] = "Frag Grenade Explosion Damage",
  59.         ["weapons\\frag grenade\\shock wave"] = "Frag Grenade Shockwave Damage",
  60.         ["weapons\\needler\\detonation damage"] = "Needler Detonation Damage",
  61.         ["weapons\\needler\\explosion"] = "Needler Explosion Damage",
  62.         ["weapons\\needler\\impact damage"] = "Needler Impact Damage",
  63.         ["weapons\\needler\\melee"] = "Needler Melee Damage",
  64.         ["weapons\\needler\\melee_response"] = "Needler Melee Response Damage",
  65.         ["weapons\\needler\\shock wave"] = "Needler Shockwave Damage",
  66.         ["weapons\\needler\\trigger"] = "Needler Trigger Damage",
  67.         ["weapons\\pistol\\bullet"] = "Pistol Bullet Damage",
  68.         ["weapons\\pistol\\melee"] = "Pistol Melee Damage",
  69.         ["weapons\\pistol\\melee_response"] = "Pistol Melee Response Damage",
  70.         ["weapons\\pistol\\trigger"] = "Pistol Trigger Damage",
  71.         ["weapons\\plasma grenade\\attached"] = "Plasma Grenade Attached Damage",
  72.         ["weapons\\plasma grenade\\explosion"] = "Plasma Grenade Explosion Damage",
  73.         ["weapons\\plasma grenade\\shock wave"] = "Plasma Grenade Shockwave Damage",
  74.         ["weapons\\plasma pistol\\bolt"] = "Plasma Pistol Bolt Damage",
  75.         ["weapons\\plasma pistol\\melee"] = "Plasma Pistol Melee Damage",
  76.         ["weapons\\plasma pistol\\melee_response"] = "Plasma Pistol Melee Response Damage",
  77.         ["weapons\\plasma pistol\\misfire"] = "Plasma Pistol Misfire Damage",
  78.         ["weapons\\plasma pistol\\trigger"] = "Plasma Pistol Trigger Damage",
  79.         ["weapons\\plasma pistol\\trigger overcharge"] = "Plasma Pistol Trigger Overcharge Damage",
  80.         ["weapons\\plasma rifle\\bolt"] = "Plasma Rifle Bolt Damage",
  81.         ["weapons\\plasma rifle\\charged bolt"] = "Plasma Pistol Charged Bolt",
  82.         ["weapons\\plasma rifle\\melee"] = "Plasma Rifle Melee Damage",
  83.         ["weapons\\plasma rifle\\melee_response"] = "Plasma Rifle Melee Response Damage",
  84.         ["weapons\\plasma rifle\\misfire"] = "Plasma Rifle Misfire Damage",
  85.         ["weapons\\plasma rifle\\trigger"] = "Plasma Rifle Trigger Damage",
  86.         ["weapons\\plasma_cannon\\effects\\plasma_cannon_explosion"] = "Fuel Rod Explosion Damage",
  87.         ["weapons\\plasma_cannon\\effects\\plasma_cannon_melee"] = "Fuel Rod Melee Damage",
  88.         ["weapons\\plasma_cannon\\effects\\plasma_cannon_melee_response"] = "Fuel Rod Melee Response Damage",
  89.         ["weapons\\plasma_cannon\\effects\\plasma_cannon_misfire"] = "Fuel Rod Misfire Damage",
  90.         ["weapons\\plasma_cannon\\effects\\plasma_cannon_trigger"] = "Fuel Rod Trigger Damage",
  91.         ["weapons\\plasma_cannon\\impact damage"] = "Fuel Rod Impact Damage",
  92.         ["weapons\\rocket launcher\\explosion"] = "Rocket Launcher Explosion Damage",
  93.         ["weapons\\rocket launcher\\melee"] = "Rocket Launcher Melee Damage",
  94.         ["weapons\\rocket launcher\\melee_response"] = "Rocket Launcher Melee Response Damage",
  95.         ["weapons\\rocket launcher\\trigger"] = "Rocket Launcher Trigger Damage",
  96.         ["weapons\\shotgun\\melee"] = "Shotgun Melee Damage",
  97.         ["weapons\\shotgun\\melee_response"] = "Shotgun Melee Response Damage",
  98.         ["weapons\\shotgun\\pellet"] = "Shotgun Pellet Damage",
  99.         ["weapons\\shotgun\\trigger"] = "Shotgun Trigger Damage",
  100.         ["weapons\\sniper rifle\\melee"] = "Sniper Rifle Melee Damage",
  101.         ["weapons\\sniper rifle\\melee_response"] = "Sniper Rifle Melee Response Damage",
  102.         ["weapons\\sniper rifle\\sniper bullet"] = "Sniper Rifle Bullet Damage",
  103.         ["weapons\\sniper rifle\\trigger"] = "Sniper Rifle Trigger Damage"
  104.         }
  105.        
  106.         tags.eqip = {
  107.         ["powerups\\active camouflage"] = "Active Camouflage",
  108.         ["powerups\\assault rifle ammo\\assault rifle ammo"] = "Assault Rifle Ammo",
  109.         ["powerups\\double speed"] = "Double Speed",
  110.         ["powerups\\flamethrower ammo\\flamethrower ammo"] = "Flamethrower Ammo",
  111.         ["powerups\\full-spectrum vision"] = "Full-Spectrum Vision",
  112.         ["powerups\\health pack"] = "Health Pack",
  113.         ["powerups\\needler ammo\\needler ammo"] = "Needler Ammo",
  114.         ["powerups\\over shield"] = "Overshield",
  115.         ["powerups\\pistol ammo\\pistol ammo"] = "Pistol Ammo",
  116.         ["powerups\\rocket launcher ammo\\rocket launcher ammo"] = "Rocket Launcher Ammo",
  117.         ["powerups\\shotgun ammo\\shotgun ammo"] = "Shotgun Ammo",
  118.         ["powerups\\sniper rifle ammo\\sniper rifle ammo"] = "Sniper Rifle Ammo",
  119.         ["weapons\\frag grenade\\frag grenade"] = "Frag Grenade",
  120.         ["weapons\\plasma grenade\\plasma grenade"] = "Plasma Grenade"
  121.         }
  122.        
  123.         tags.proj = {
  124.         ["vehicles\\banshee\\banshee bolt"] = "Banshee Bolt",
  125.         ["vehicles\\banshee\\mp_banshee fuel rod"] = "Banshee Fuel Rod",
  126.         ["vehicles\\c gun turret\\mp gun turret"] = "Covenant Turret Bolt",
  127.         ["vehicles\\ghost\\ghost bolt"] = "Ghost Bolt",
  128.         ["vehicles\\scorpion\\bullet"] = "Scorpion Bullet",
  129.         ["vehicles\\scorpion\\tank shell"] = "Scorpion Shell",
  130.         ["vehicles\\warthog\\bullet"] = "Warthog Bullet",
  131.         ["weapons\\assault rifle\\bullet"] = "Assault Rifle Bullet",
  132.         ["weapons\\flamethrower\\flame"] = "Flamethrower Flame",
  133.         ["weapons\\frag grenade\\frag grenade"] = "Frag Grenade Projectile",
  134.         ["weapons\\needler\\mp_needle"] = "Needler Needle",
  135.         ["weapons\\needler\\needle"] = "Campaign Needler Needle",
  136.         ["weapons\\pistol\\bullet"] = "Pistol Bullet",
  137.         ["weapons\\plasma grenade\\plasma grenade"] = "Plasma Grenade Projectile",
  138.         ["weapons\\plasma pistol\\bolt"] = "Plasma Pistol Bolt",
  139.         ["weapons\\plasma rifle\\bolt"] = "Plasma Rifle Bolt",
  140.         ["weapons\\plasma rifle\\charged bolt"] = "Plasma Pistol Charged Bolt",
  141.         ["weapons\\plasma_cannon\\plasma_cannon"] = "Fuel Rod Projectile",
  142.         ["weapons\\rocket launcher\\rocket"] = "Rocket Launcher Rocket",
  143.         ["weapons\\shotgun\\pellet"] = "Shotgun Pellet",
  144.         ["weapons\\sniper rifle\\sniper bullet"] = "Sniper Rifle Bullet"
  145.         }
  146.        
  147.         tags.weap = {
  148.         ["vehicles\\banshee\\mp_banshee gun"] = "Banshee Gun",
  149.         ["vehicles\\c gun turret\\mp gun turret gun"] = "Covenant Turret Gun",
  150.         ["vehicles\\ghost\\mp_ghost gun"] = "Ghost Gun",
  151.         ["vehicles\\rwarthog\\rwarthog_gun"] = "Rocket Warthog Gun",
  152.         ["vehicles\\scorpion\\scorpion cannon"] = "Scorpion Cannon",
  153.         ["vehicles\\warthog\\warthog gun"] = "Warthog Gun",
  154.         ["weapons\\assault rifle\\assault rifle"] = "Assault Rifle",
  155.         ["weapons\\ball\\ball"] = "Oddball",
  156.         ["weapons\\flag\\flag"] = "Flag",
  157.         ["weapons\\flamethrower\\flamethrower"] = "Flamethrower",
  158.         ["weapons\\gravity rifle\\gravity rifle"] = "Gravity Rifle",
  159.         ["weapons\\needler\\mp_needler"] = "Needler",
  160.         ["weapons\\needler\\needler"] = "Campaign Needler",
  161.         ["weapons\\pistol\\pistol"] = "Pistol",
  162.         ["weapons\\plasma pistol\\plasma pistol"] = "Plasma Pistol",
  163.         ["weapons\\plasma rifle\\plasma rifle"] = "Plasma Rifle",
  164.         ["weapons\\plasma_cannon\\plasma_cannon"] = "Fuel Rod",
  165.         ["weapons\\rocket launcher\\rocket launcher"] = "Rocket Launcher",
  166.         ["weapons\\shotgun\\shotgun"] = "Shotgun",
  167.         ["weapons\\sniper rifle\\sniper rifle"] = "Sniper Rifle"
  168.         }
  169.        
  170.         tags.vehi = {
  171.         ["vehicles\\banshee\\banshee_mp"] = "Banshee",
  172.         ["vehicles\\c gun turret\\c gun turret_mp"] = "Covenant Turret",
  173.         ["vehicles\\ghost\\ghost_mp"] = "Ghost",
  174.         ["vehicles\\rwarthog\\rwarthog"] = "Rocket Warthog",
  175.         ["vehicles\\scorpion\\scorpion_mp"] = "Scorpion",
  176.         ["vehicles\\warthog\\mp_warthog"] = "Warthog"
  177.         }
  178.        
  179.         tags.scen = {
  180.         ["levels\\a10\\devices\\h oxy tank\\h oxy tank"] = "Oxygen Tank",
  181.         ["levels\\a10\\devices\\doors\\door_blast_collision\\door_blast_collision"] = "Door Blast Collision",
  182.         ["levels\\b40\\scenery\\b40_doorblinker\\doorblinker"] = "Door Blinker",
  183.         ["levels\\b40\\scenery\\b40_metal_small\\metal_small"] = "Small Metal Scenery",
  184.         ["levels\\b40\\scenery\\b40_metal_tall\\metal_tall"] = "Tall Metal Scenery",
  185.         ["levels\\b40\\scenery\\b40_metal_wide\\metal_wide"] = "Wide Metal Scenery",
  186.         ["levels\\test\\dangercanyon\\scenery\\mp_tree_pine_small\\mp_tree_pine_small"] = "Small Pine Tree",
  187.         ["levels\\test\\timberland\\scenery\\mp_beacon_blue\\mp_beacon_blue"] = "Blue Beacon",
  188.         ["levels\\test\\timberland\\scenery\\mp_beacon_red\\mp_beacon_red"] = "Red Beacon",
  189.         ["levels\\test\\timberland\\scenery\\simple_beacon_blue\\simple_beacon_blue"] = "Simple Blue Beacon",
  190.         ["levels\\test\\timberland\\scenery\\simple_beacon_red\\simple_beacon_red"] = "Simple Red Beacon",
  191.         ["levels\\test\\timberland\\scenery\\mp_boulder_granite_gigantic\\mp_boulder_granite_gigantic"] = "Gigantic Granite Boulder",
  192.         ["levels\\test\\timberland\\scenery\\mp_boulder_granite_large\\mp_boulder_granite_large_00\\mp_boulder_granite_large_00"] = "Large Granite Boulder 00",
  193.         ["levels\\test\\timberland\\scenery\\mp_boulder_granite_large\\mp_boulder_granite_large_01\\mp_boulder_granite_large_01"] = "Large Granite Boulder 01",
  194.         ["levels\\test\\timberland\\scenery\\mp_boulder_granite_large\\mp_boulder_granite_large_02\\mp_boulder_granite_large_02"] = "Large Granite Boulder 02",
  195.         ["levels\\test\\timberland\\scenery\\mp_boulder_granite_large\\mp_boulder_granite_large_03\\mp_boulder_granite_large_03"] = "Large Granite Boulder 03",
  196.         ["levels\\test\\timberland\\scenery\\mp_boulder_granite_large\\mp_boulder_granite_large_04\\mp_boulder_granite_large_04"] = "Large Granite Boulder 04",
  197.         ["levels\\test\\timberland\\scenery\\mp_boulder_granite_medium\\mp_boulder_granite_medium"] = "Medium Granite Boulder",
  198.         ["levels\\test\\timberland\\scenery\\mp_boulder_moss_large\\mp_boulder_moss_large"] = "Large Mossy Boulder",
  199.         ["levels\\test\\timberland\\scenery\\mp_boulder_moss_small\\mp_boulder_moss_small"] = "Small Mossy Boulder",
  200.         ["levels\\test\\timberland\\scenery\\mp_tree_pine_tall\\mp_tree_pine_tall"] = "Tall Pine Tree",
  201.         ["levels\\test\\timberland\\scenery\\waterfall_spray_emitter_small\\waterfall_spray_emitter_small"] = "Small Waterfall",
  202.         ["levels\\test\\icefields\\scenery\\mp_boulder_snow_large_00\\mp_boulder_snow_large_00"] = "Large Snowy Boulder 00",
  203.         ["levels\\test\\icefields\\scenery\\mp_boulder_snow_large_01\\mp_boulder_snow_large_01"] = "Large Snowy Boulder 01",
  204.         ["levels\\test\\icefields\\scenery\\mp_boulder_snow_large_02\\mp_boulder_snow_large_02"] = "Large Snowy Boulder 02",
  205.         ["levels\\test\\icefields\\scenery\\mp_boulder_snow_large_03\\mp_boulder_snow_large_03"] = "Large Snowy Boulder 03",
  206.         ["levels\\test\\icefields\\scenery\\mp_boulder_snow_large_04\\mp_boulder_snow_large_04"] = "Large Snowy Boulder 04",
  207.         ["levels\\test\\icefields\\scenery\\mp_tree_pine_snow_small\\mp_tree_pine_snow_small"] = "Small Snowy Pine Tree",
  208.         ["levels\\test\\icefields\\scenery\\mp_tree_pine_snow_tall\\mp_tree_pine_snow_tall"] = "Tall Snowy Pine Tree",
  209.         ["scenery\\flag_base\\flag_base"] = "Flag Base",
  210.         ["scenery\\floor_arrow\\floor_arrow"] = "Floor Arrow",
  211.         ["scenery\\small beacon\\small blue beacon"] = "Small Blue Beacon",
  212.         ["scenery\\small beacon\\small red beacon"] = "Small Red Beacon",
  213.         ["scenery\\blue landing beacon\\blue landing beacon"] = "Blue Landing Beacon",
  214.         ["scenery\\teleporter_base\\teleporter_base"] = "Teleporter Base",
  215.         ["scenery\\teleporter_shield\\teleporter"] = "Teleporter Shield",
  216.         ["scenery\\h_barricade_large\\h_barricade_large"] = "Large Barricade",
  217.         ["scenery\\h_barricade_large_gap\\h_barricade_large_gap"] = "Large Buffered Barricade",
  218.         ["scenery\\h_barricade_small\\h_barricade_small"] = "Small Barricade",
  219.         ["scenery\\h_barricade_small_visor\\h_barricade_small_visor"] = "Small Visored Barricade",
  220.         ["scenery\\hilltop\\hilltop"] = "Hilltop",
  221.         ["scenery\\c_storage\\c_storage"] = "Covenant Storage",
  222.         ["scenery\\c_storage_large\\c_storage_large"] = "Large Covenant Storage",
  223.         ["scenery\\c_uplink\\c_uplink"] = "Covenant Uplink",
  224.         ["scenery\\c_field_generator\\c_field_generator"] = "Covenant Field Generator",
  225.         ["scenery\\emitters\\glowingdrip\\glowingdrip"] = "Glowing Drip",
  226.         ["scenery\\rocks\\a50_rock_large\\a50_rock_large"] = "Large Rock",
  227.         ["scenery\\rocks\\boulder\\boulder"] = "Boulder",
  228.         ["scenery\\rocks\\boulder_crouch\\boulder_crouch"] = "Crouch Boulder",
  229.         ["scenery\\rocks\\boulder_doublewide\\boulder_doublewide"] = "Doublewide Boulder",
  230.         ["scenery\\rocks\\boulder_large_grey\\boulder_large_grey"] = "Large Grey Boulder",
  231.         ["scenery\\rocks\\boulder_granite_gigantic\\boulder_granite_gigantic"] = "Gigantic Boulder",
  232.         ["scenery\\rocks\\boulder_granite_large\\boulder_granite_large"] = "Large Boulder",
  233.         ["scenery\\rocks\\boulder_granite_medium\\boulder_granite_medium"] = "Medium Boulder",
  234.         ["scenery\\rocks\\boulder_granite_small\\boulder_granite_small"] = "Small Boulder",
  235.         ["scenery\\rocks\\boulder_snow_small\\boulder_snow_small"] = "Small Snowy Boulder",
  236.         ["scenery\\rocks\\b40_snowrocks\\snowrock"] = "Snowy Rock",
  237.         ["scenery\\rocks\\b40_snowrocksmall\\snowrocksmall"] = "Small Snowy Rock",
  238.         ["scenery\\shrubs\\shrub_large\\shrub_large"] = "Large Shrub",
  239.         ["scenery\\plants\\plant fern\\plant fern"] = "Fern",
  240.         ["scenery\\plants\\plant_broadleaf_tall\\plant_broadleaf_tall"] = "Tall Broadleaf",
  241.         ["scenery\\plants\\plant_broadleaf_short\\plant_broadleaf_short"] = "Short Broadleaf",
  242.         ["scenery\\trees\\tree_desert_dead\\tree_desert_dead"] = "Dead Tree",
  243.         ["scenery\\trees\\tree_desert_whitebark\\tree_desert_whitebark"] = "Whitebark Tree",
  244.         ["scenery\\trees\\tree_leafy\\tree_leafy"] = "Leafy Tree",
  245.         ["scenery\\trees\\tree_leafy_medium\\tree_leafy_medium"] = "Medium Leafy Tree",
  246.         ["scenery\\trees\\tree_leafy_sapling\\tree_leafy_sapling"] = "Leafy Sapling Tree",
  247.         ["scenery\\trees\\tree_leafy_doublewide\\tree_leafy_doublewide"] = "Doublewide Leafy Tree",
  248.         ["scenery\\trees\\tree_leafydense_doublewide\\tree_leafydense_doublewide"] = "Doublewide Dense Leafy Tree",
  249.         ["scenery\\trees\\tree_leafy_fallentrunk\\tree_leafy_fallentrunk"] = "Fallen Trunk",
  250.         ["scenery\\trees\\tree_leafy_fallentrunk_short\\tree_leafy_fallentrunk_short"] = "Short Fallen Trunk",
  251.         ["scenery\\trees\\tree_leafy_stump\\tree_leafy_stump"] = "Stump",
  252.         ["scenery\\trees\\tree_leafy_stump_crouch\\tree_leafy_stump_crouch"] = "Crouch Stump"
  253.         }

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