- --[[ Tags Table ]]--
- tags = {}
- --[[
- tags
- tags.bipd = {}
- tags.jpt! = {}
- tags.eqip = {}
- tags.proj = {}
- tags.weap = {}
- tags.vehi = {}
- --]]
- tags.bipd = {
- ["characters\\cyborg\\cyborg"] = "Cyborg",
- ["characters\\cyborg_mp\\cyborg_mp"] = "Multiplayer Cyborg"
- }
- tags["jpt!"] = {
- ["characters\\cyborg\\melee"] = "Generic Melee Damage",
- ["globals\\distance"] = "Distance Damage",
- ["globals\\falling"] = "Fall Damage",
- ["globals\\flaming_death"] = "Flaming Death Damage",
- ["globals\\vehicle_collision"] = "Vehicle Collision Damage",
- ["globals\\vehicle_hit_environment"] = "Vehicle Hit Damage",
- ["globals\\vehicle_killed_unit"] = "Vehicle Kill Unit Damage",
- ["vehicles\\banshee\\banshee bolt"] = "Banshee Bolt Damage",
- ["vehicles\\banshee\\fuel rod trigger"] = "Banshee Fuel Rod Trigger Damage",
- ["vehicles\\banshee\\mp_fuel rod explosion"] = "Banshee Fuel Rod Explosion Damage",
- ["vehicles\\banshee\\trigger"] = "Banshee Trigger Damage",
- ["vehicles\\c gun turret\\mp bolt"] = "Covenant Turret Bolt Damage",
- ["vehicles\\ghost\\ghost bolt"] = "Ghost Bolt Damage",
- ["vehicles\\ghost\\trigger"] = "Ghost Trigger Damage",
- ["vehicles\\rwarthog\\effects\\trigger"] = "Rocket Warthog Trigger Damage",
- ["vehicles\\scorpion\\bullet"] = "Scorpion Bullet Damage",
- ["vehicles\\scorpion\\secondary trigger"] = "Scorpion Secondary Trigger Damage",
- ["vehicles\\scorpion\\shell explosion"] = "Scorpion Shell Explosion Damage",
- ["vehicles\\scorpion\\shell shock wave"] = "Scorpion Shell Shockwave Damage",
- ["vehicles\\warthog\\bullet"] = "Warthog Bullet Damage",
- ["vehicles\\warthog\\trigger"] = "Warthog Trigger Damage",
- ["weapons\\assault rifle\\bullet"] = "Assault Rifle Bullet Damage",
- ["weapons\\assault rifle\\melee"] = "Assault Rifle Melee Damage",
- ["weapons\\assault rifle\\melee_response"] = "Assault Rifle Melee Response Damage",
- ["weapons\\assault rifle\\trigger"] = "Assault Rifle Trigger Damage",
- ["weapons\\ball\\melee"] = "Oddball Melee Damage",
- ["weapons\\ball\\melee_response"] = "Oddball Melee Response Damage",
- ["weapons\\flag\\melee"] = "Flag Melee Damage",
- ["weapons\\flag\\melee_response"] = "Flag Melee Response Damage",
- ["weapons\\flamethrower\\burning"] = "Flamethrower Burning Damage",
- ["weapons\\flamethrower\\explosion"] = "Flamethrower Explosion Damage",
- ["weapons\\flamethrower\\impact damage"] = "Flamethrower Impact Damage",
- ["weapons\\flamethrower\\melee"] = "Flamethrower Melee Damage",
- ["weapons\\flamethrower\\melee_response"] = "Flamethrower Melee Response Damage",
- ["weapons\\flamethrower\\trigger"] = "Flamethrower Trigger Damage",
- ["weapons\\frag grenade\\explosion"] = "Frag Grenade Explosion Damage",
- ["weapons\\frag grenade\\shock wave"] = "Frag Grenade Shockwave Damage",
- ["weapons\\needler\\detonation damage"] = "Needler Detonation Damage",
- ["weapons\\needler\\explosion"] = "Needler Explosion Damage",
- ["weapons\\needler\\impact damage"] = "Needler Impact Damage",
- ["weapons\\needler\\melee"] = "Needler Melee Damage",
- ["weapons\\needler\\melee_response"] = "Needler Melee Response Damage",
- ["weapons\\needler\\shock wave"] = "Needler Shockwave Damage",
- ["weapons\\needler\\trigger"] = "Needler Trigger Damage",
- ["weapons\\pistol\\bullet"] = "Pistol Bullet Damage",
- ["weapons\\pistol\\melee"] = "Pistol Melee Damage",
- ["weapons\\pistol\\melee_response"] = "Pistol Melee Response Damage",
- ["weapons\\pistol\\trigger"] = "Pistol Trigger Damage",
- ["weapons\\plasma grenade\\attached"] = "Plasma Grenade Attached Damage",
- ["weapons\\plasma grenade\\explosion"] = "Plasma Grenade Explosion Damage",
- ["weapons\\plasma grenade\\shock wave"] = "Plasma Grenade Shockwave Damage",
- ["weapons\\plasma pistol\\bolt"] = "Plasma Pistol Bolt Damage",
- ["weapons\\plasma pistol\\melee"] = "Plasma Pistol Melee Damage",
- ["weapons\\plasma pistol\\melee_response"] = "Plasma Pistol Melee Response Damage",
- ["weapons\\plasma pistol\\misfire"] = "Plasma Pistol Misfire Damage",
- ["weapons\\plasma pistol\\trigger"] = "Plasma Pistol Trigger Damage",
- ["weapons\\plasma pistol\\trigger overcharge"] = "Plasma Pistol Trigger Overcharge Damage",
- ["weapons\\plasma rifle\\bolt"] = "Plasma Rifle Bolt Damage",
- ["weapons\\plasma rifle\\charged bolt"] = "Plasma Pistol Charged Bolt",
- ["weapons\\plasma rifle\\melee"] = "Plasma Rifle Melee Damage",
- ["weapons\\plasma rifle\\melee_response"] = "Plasma Rifle Melee Response Damage",
- ["weapons\\plasma rifle\\misfire"] = "Plasma Rifle Misfire Damage",
- ["weapons\\plasma rifle\\trigger"] = "Plasma Rifle Trigger Damage",
- ["weapons\\plasma_cannon\\effects\\plasma_cannon_explosion"] = "Fuel Rod Explosion Damage",
- ["weapons\\plasma_cannon\\effects\\plasma_cannon_melee"] = "Fuel Rod Melee Damage",
- ["weapons\\plasma_cannon\\effects\\plasma_cannon_melee_response"] = "Fuel Rod Melee Response Damage",
- ["weapons\\plasma_cannon\\effects\\plasma_cannon_misfire"] = "Fuel Rod Misfire Damage",
- ["weapons\\plasma_cannon\\effects\\plasma_cannon_trigger"] = "Fuel Rod Trigger Damage",
- ["weapons\\plasma_cannon\\impact damage"] = "Fuel Rod Impact Damage",
- ["weapons\\rocket launcher\\explosion"] = "Rocket Launcher Explosion Damage",
- ["weapons\\rocket launcher\\melee"] = "Rocket Launcher Melee Damage",
- ["weapons\\rocket launcher\\melee_response"] = "Rocket Launcher Melee Response Damage",
- ["weapons\\rocket launcher\\trigger"] = "Rocket Launcher Trigger Damage",
- ["weapons\\shotgun\\melee"] = "Shotgun Melee Damage",
- ["weapons\\shotgun\\melee_response"] = "Shotgun Melee Response Damage",
- ["weapons\\shotgun\\pellet"] = "Shotgun Pellet Damage",
- ["weapons\\shotgun\\trigger"] = "Shotgun Trigger Damage",
- ["weapons\\sniper rifle\\melee"] = "Sniper Rifle Melee Damage",
- ["weapons\\sniper rifle\\melee_response"] = "Sniper Rifle Melee Response Damage",
- ["weapons\\sniper rifle\\sniper bullet"] = "Sniper Rifle Bullet Damage",
- ["weapons\\sniper rifle\\trigger"] = "Sniper Rifle Trigger Damage"
- }
- tags.eqip = {
- ["powerups\\active camouflage"] = "Active Camouflage",
- ["powerups\\assault rifle ammo\\assault rifle ammo"] = "Assault Rifle Ammo",
- ["powerups\\double speed"] = "Double Speed",
- ["powerups\\flamethrower ammo\\flamethrower ammo"] = "Flamethrower Ammo",
- ["powerups\\full-spectrum vision"] = "Full-Spectrum Vision",
- ["powerups\\health pack"] = "Health Pack",
- ["powerups\\needler ammo\\needler ammo"] = "Needler Ammo",
- ["powerups\\over shield"] = "Overshield",
- ["powerups\\pistol ammo\\pistol ammo"] = "Pistol Ammo",
- ["powerups\\rocket launcher ammo\\rocket launcher ammo"] = "Rocket Launcher Ammo",
- ["powerups\\shotgun ammo\\shotgun ammo"] = "Shotgun Ammo",
- ["powerups\\sniper rifle ammo\\sniper rifle ammo"] = "Sniper Rifle Ammo",
- ["weapons\\frag grenade\\frag grenade"] = "Frag Grenade",
- ["weapons\\plasma grenade\\plasma grenade"] = "Plasma Grenade"
- }
- tags.proj = {
- ["vehicles\\banshee\\banshee bolt"] = "Banshee Bolt",
- ["vehicles\\banshee\\mp_banshee fuel rod"] = "Banshee Fuel Rod",
- ["vehicles\\c gun turret\\mp gun turret"] = "Covenant Turret Bolt",
- ["vehicles\\ghost\\ghost bolt"] = "Ghost Bolt",
- ["vehicles\\scorpion\\bullet"] = "Scorpion Bullet",
- ["vehicles\\scorpion\\tank shell"] = "Scorpion Shell",
- ["vehicles\\warthog\\bullet"] = "Warthog Bullet",
- ["weapons\\assault rifle\\bullet"] = "Assault Rifle Bullet",
- ["weapons\\flamethrower\\flame"] = "Flamethrower Flame",
- ["weapons\\frag grenade\\frag grenade"] = "Frag Grenade Projectile",
- ["weapons\\needler\\mp_needle"] = "Needler Needle",
- ["weapons\\needler\\needle"] = "Campaign Needler Needle",
- ["weapons\\pistol\\bullet"] = "Pistol Bullet",
- ["weapons\\plasma grenade\\plasma grenade"] = "Plasma Grenade Projectile",
- ["weapons\\plasma pistol\\bolt"] = "Plasma Pistol Bolt",
- ["weapons\\plasma rifle\\bolt"] = "Plasma Rifle Bolt",
- ["weapons\\plasma rifle\\charged bolt"] = "Plasma Pistol Charged Bolt",
- ["weapons\\plasma_cannon\\plasma_cannon"] = "Fuel Rod Projectile",
- ["weapons\\rocket launcher\\rocket"] = "Rocket Launcher Rocket",
- ["weapons\\shotgun\\pellet"] = "Shotgun Pellet",
- ["weapons\\sniper rifle\\sniper bullet"] = "Sniper Rifle Bullet"
- }
- tags.weap = {
- ["vehicles\\banshee\\mp_banshee gun"] = "Banshee Gun",
- ["vehicles\\c gun turret\\mp gun turret gun"] = "Covenant Turret Gun",
- ["vehicles\\ghost\\mp_ghost gun"] = "Ghost Gun",
- ["vehicles\\rwarthog\\rwarthog_gun"] = "Rocket Warthog Gun",
- ["vehicles\\scorpion\\scorpion cannon"] = "Scorpion Cannon",
- ["vehicles\\warthog\\warthog gun"] = "Warthog Gun",
- ["weapons\\assault rifle\\assault rifle"] = "Assault Rifle",
- ["weapons\\ball\\ball"] = "Oddball",
- ["weapons\\flag\\flag"] = "Flag",
- ["weapons\\flamethrower\\flamethrower"] = "Flamethrower",
- ["weapons\\gravity rifle\\gravity rifle"] = "Gravity Rifle",
- ["weapons\\needler\\mp_needler"] = "Needler",
- ["weapons\\needler\\needler"] = "Campaign Needler",
- ["weapons\\pistol\\pistol"] = "Pistol",
- ["weapons\\plasma pistol\\plasma pistol"] = "Plasma Pistol",
- ["weapons\\plasma rifle\\plasma rifle"] = "Plasma Rifle",
- ["weapons\\plasma_cannon\\plasma_cannon"] = "Fuel Rod",
- ["weapons\\rocket launcher\\rocket launcher"] = "Rocket Launcher",
- ["weapons\\shotgun\\shotgun"] = "Shotgun",
- ["weapons\\sniper rifle\\sniper rifle"] = "Sniper Rifle"
- }
- tags.vehi = {
- ["vehicles\\banshee\\banshee_mp"] = "Banshee",
- ["vehicles\\c gun turret\\c gun turret_mp"] = "Covenant Turret",
- ["vehicles\\ghost\\ghost_mp"] = "Ghost",
- ["vehicles\\rwarthog\\rwarthog"] = "Rocket Warthog",
- ["vehicles\\scorpion\\scorpion_mp"] = "Scorpion",
- ["vehicles\\warthog\\mp_warthog"] = "Warthog"
- }
- tags.scen = {
- ["levels\\a10\\devices\\h oxy tank\\h oxy tank"] = "Oxygen Tank",
- ["levels\\a10\\devices\\doors\\door_blast_collision\\door_blast_collision"] = "Door Blast Collision",
- ["levels\\b40\\scenery\\b40_doorblinker\\doorblinker"] = "Door Blinker",
- ["levels\\b40\\scenery\\b40_metal_small\\metal_small"] = "Small Metal Scenery",
- ["levels\\b40\\scenery\\b40_metal_tall\\metal_tall"] = "Tall Metal Scenery",
- ["levels\\b40\\scenery\\b40_metal_wide\\metal_wide"] = "Wide Metal Scenery",
- ["levels\\test\\dangercanyon\\scenery\\mp_tree_pine_small\\mp_tree_pine_small"] = "Small Pine Tree",
- ["levels\\test\\timberland\\scenery\\mp_beacon_blue\\mp_beacon_blue"] = "Blue Beacon",
- ["levels\\test\\timberland\\scenery\\mp_beacon_red\\mp_beacon_red"] = "Red Beacon",
- ["levels\\test\\timberland\\scenery\\simple_beacon_blue\\simple_beacon_blue"] = "Simple Blue Beacon",
- ["levels\\test\\timberland\\scenery\\simple_beacon_red\\simple_beacon_red"] = "Simple Red Beacon",
- ["levels\\test\\timberland\\scenery\\mp_boulder_granite_gigantic\\mp_boulder_granite_gigantic"] = "Gigantic Granite Boulder",
- ["levels\\test\\timberland\\scenery\\mp_boulder_granite_large\\mp_boulder_granite_large_00\\mp_boulder_granite_large_00"] = "Large Granite Boulder 00",
- ["levels\\test\\timberland\\scenery\\mp_boulder_granite_large\\mp_boulder_granite_large_01\\mp_boulder_granite_large_01"] = "Large Granite Boulder 01",
- ["levels\\test\\timberland\\scenery\\mp_boulder_granite_large\\mp_boulder_granite_large_02\\mp_boulder_granite_large_02"] = "Large Granite Boulder 02",
- ["levels\\test\\timberland\\scenery\\mp_boulder_granite_large\\mp_boulder_granite_large_03\\mp_boulder_granite_large_03"] = "Large Granite Boulder 03",
- ["levels\\test\\timberland\\scenery\\mp_boulder_granite_large\\mp_boulder_granite_large_04\\mp_boulder_granite_large_04"] = "Large Granite Boulder 04",
- ["levels\\test\\timberland\\scenery\\mp_boulder_granite_medium\\mp_boulder_granite_medium"] = "Medium Granite Boulder",
- ["levels\\test\\timberland\\scenery\\mp_boulder_moss_large\\mp_boulder_moss_large"] = "Large Mossy Boulder",
- ["levels\\test\\timberland\\scenery\\mp_boulder_moss_small\\mp_boulder_moss_small"] = "Small Mossy Boulder",
- ["levels\\test\\timberland\\scenery\\mp_tree_pine_tall\\mp_tree_pine_tall"] = "Tall Pine Tree",
- ["levels\\test\\timberland\\scenery\\waterfall_spray_emitter_small\\waterfall_spray_emitter_small"] = "Small Waterfall",
- ["levels\\test\\icefields\\scenery\\mp_boulder_snow_large_00\\mp_boulder_snow_large_00"] = "Large Snowy Boulder 00",
- ["levels\\test\\icefields\\scenery\\mp_boulder_snow_large_01\\mp_boulder_snow_large_01"] = "Large Snowy Boulder 01",
- ["levels\\test\\icefields\\scenery\\mp_boulder_snow_large_02\\mp_boulder_snow_large_02"] = "Large Snowy Boulder 02",
- ["levels\\test\\icefields\\scenery\\mp_boulder_snow_large_03\\mp_boulder_snow_large_03"] = "Large Snowy Boulder 03",
- ["levels\\test\\icefields\\scenery\\mp_boulder_snow_large_04\\mp_boulder_snow_large_04"] = "Large Snowy Boulder 04",
- ["levels\\test\\icefields\\scenery\\mp_tree_pine_snow_small\\mp_tree_pine_snow_small"] = "Small Snowy Pine Tree",
- ["levels\\test\\icefields\\scenery\\mp_tree_pine_snow_tall\\mp_tree_pine_snow_tall"] = "Tall Snowy Pine Tree",
- ["scenery\\flag_base\\flag_base"] = "Flag Base",
- ["scenery\\floor_arrow\\floor_arrow"] = "Floor Arrow",
- ["scenery\\small beacon\\small blue beacon"] = "Small Blue Beacon",
- ["scenery\\small beacon\\small red beacon"] = "Small Red Beacon",
- ["scenery\\blue landing beacon\\blue landing beacon"] = "Blue Landing Beacon",
- ["scenery\\teleporter_base\\teleporter_base"] = "Teleporter Base",
- ["scenery\\teleporter_shield\\teleporter"] = "Teleporter Shield",
- ["scenery\\h_barricade_large\\h_barricade_large"] = "Large Barricade",
- ["scenery\\h_barricade_large_gap\\h_barricade_large_gap"] = "Large Buffered Barricade",
- ["scenery\\h_barricade_small\\h_barricade_small"] = "Small Barricade",
- ["scenery\\h_barricade_small_visor\\h_barricade_small_visor"] = "Small Visored Barricade",
- ["scenery\\hilltop\\hilltop"] = "Hilltop",
- ["scenery\\c_storage\\c_storage"] = "Covenant Storage",
- ["scenery\\c_storage_large\\c_storage_large"] = "Large Covenant Storage",
- ["scenery\\c_uplink\\c_uplink"] = "Covenant Uplink",
- ["scenery\\c_field_generator\\c_field_generator"] = "Covenant Field Generator",
- ["scenery\\emitters\\glowingdrip\\glowingdrip"] = "Glowing Drip",
- ["scenery\\rocks\\a50_rock_large\\a50_rock_large"] = "Large Rock",
- ["scenery\\rocks\\boulder\\boulder"] = "Boulder",
- ["scenery\\rocks\\boulder_crouch\\boulder_crouch"] = "Crouch Boulder",
- ["scenery\\rocks\\boulder_doublewide\\boulder_doublewide"] = "Doublewide Boulder",
- ["scenery\\rocks\\boulder_large_grey\\boulder_large_grey"] = "Large Grey Boulder",
- ["scenery\\rocks\\boulder_granite_gigantic\\boulder_granite_gigantic"] = "Gigantic Boulder",
- ["scenery\\rocks\\boulder_granite_large\\boulder_granite_large"] = "Large Boulder",
- ["scenery\\rocks\\boulder_granite_medium\\boulder_granite_medium"] = "Medium Boulder",
- ["scenery\\rocks\\boulder_granite_small\\boulder_granite_small"] = "Small Boulder",
- ["scenery\\rocks\\boulder_snow_small\\boulder_snow_small"] = "Small Snowy Boulder",
- ["scenery\\rocks\\b40_snowrocks\\snowrock"] = "Snowy Rock",
- ["scenery\\rocks\\b40_snowrocksmall\\snowrocksmall"] = "Small Snowy Rock",
- ["scenery\\shrubs\\shrub_large\\shrub_large"] = "Large Shrub",
- ["scenery\\plants\\plant fern\\plant fern"] = "Fern",
- ["scenery\\plants\\plant_broadleaf_tall\\plant_broadleaf_tall"] = "Tall Broadleaf",
- ["scenery\\plants\\plant_broadleaf_short\\plant_broadleaf_short"] = "Short Broadleaf",
- ["scenery\\trees\\tree_desert_dead\\tree_desert_dead"] = "Dead Tree",
- ["scenery\\trees\\tree_desert_whitebark\\tree_desert_whitebark"] = "Whitebark Tree",
- ["scenery\\trees\\tree_leafy\\tree_leafy"] = "Leafy Tree",
- ["scenery\\trees\\tree_leafy_medium\\tree_leafy_medium"] = "Medium Leafy Tree",
- ["scenery\\trees\\tree_leafy_sapling\\tree_leafy_sapling"] = "Leafy Sapling Tree",
- ["scenery\\trees\\tree_leafy_doublewide\\tree_leafy_doublewide"] = "Doublewide Leafy Tree",
- ["scenery\\trees\\tree_leafydense_doublewide\\tree_leafydense_doublewide"] = "Doublewide Dense Leafy Tree",
- ["scenery\\trees\\tree_leafy_fallentrunk\\tree_leafy_fallentrunk"] = "Fallen Trunk",
- ["scenery\\trees\\tree_leafy_fallentrunk_short\\tree_leafy_fallentrunk_short"] = "Short Fallen Trunk",
- ["scenery\\trees\\tree_leafy_stump\\tree_leafy_stump"] = "Stump",
- ["scenery\\trees\\tree_leafy_stump_crouch\\tree_leafy_stump_crouch"] = "Crouch Stump"
- }
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